// Timer Prototype

#include <iostream>
#include <stdlib.h>

#include "class-timer.h"

using namespace std;

// Instance the Classes
timerObject *timer = new timerObject;

int main(){
	
	timer->fps = 30;

	bool loop = true;

	while (loop) {

		timer->setCurrentTime();

		if (timer->triggerReached()){

			// Do stuff
			cout << "bleat ";

			timer->setTargetTime();
		}
	}

	return 1;
}